Xecuter Fusion: A New Kernel Emerging??

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Xecuter Fusion: A New Kernel Emerging??

Postby Shellz » Wed Feb 29, 2012 3:40 am

ImageSeems there was a video posted on Team Xecuter's forums and quickly snatched off. The video show what seems to be a "customs kernel" or even a new "glitch chip" being booted.  After we did some digging around on the net we found some other sites discussing it as well. The following text is quoted from said site. Also watch the video below and make your own assumptions.

  Quoted:

It is still unclear whether it is some sort of kernel hacked or a real modchip which acts on the behavior of the console: The fact is that it looks like something on a sort of “development kernel” much’ advanced than those we have seen so far, in fact the modified kernel that we use on our consoles are nothing more than official kernel modified so as not to check the authenticity of executables: This seems to be able to act on the behavior of the console, configuring parameters such as vital KeyVault (the secured area of ​​the console that makes it “only” ) or other unusual features that usually are not seen in normal console. In the menu’ we are shown after bootscreen, we can see some of this mysterious setting Xecuter Fusion, I took the liberty of “interpret” settings that are displayed on screen, of course take my translations with pliers, However, as for now it's all a rumor: Team Xecuter has neither confirmed nor denied the existence of an Xecuter Fusion.

Pair DVD Drive: Pairs the DVD Drive to this console by using the DVD Key in the Keyvault.

-Lets “combine” DVD Drive installed on the console using the DVD contained in the Key Keyvault.

Current Mode: Retail Change the system encryption mode. Games like Rock Band that use internal system encryption will need this set to retail in order to work properly.

-I have no idea what it might mean, is likely to regard something with encryption of executables….

Boot DeV-Launcher Current mode: Disabled: Enable/Disable the dev launcher. When this is disabled, the console will skip booting to the dev launcher and boot directly to the Dashboard.

-As I understand from here, there seems to be a launcher “primary” called Dev-Launcher that lets you choose what to do, and this option you can’ deactivate.

Trainer Mode (NOT ACTIVE) Enable/Disable trainer mode. When trainer mode is enabled the system will boot to the launcher if the ‘X’ button is held down when a game is launched.

-Still to be defined, but, without a doubt the start of the games and one of the launcher.

Internal 1337 h4x br0

-Nothing to report.

Generate Keyvault generate a new keyvault using the console ID and write it to the console. keyvaults generated by this option will allow banned console back onto XePartnerNet.

-This is pretty interesting: Generate a new KeyVault starting the console by ID, This option would allow the console to be banned in the fall XePartnerNet, which is the “dark side” and little-known Microsoft network: in the restricted area because there are previews for reviewers and developing versions of the games… A section certainly not accessible to all.

System Change settings that affect how your console operates appears.

-Change the settings that affect how the console operates.

If any member of TE wants to discuss this or clear up the mystery msg S4BRE on IRC or send me a pm via here.

Quoted From: digitalangel.it



 
Last edited by Shellz on Wed Feb 29, 2012 4:18 am, edited 3 times in total.
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Re: Xecuter Fusion: A New Kernel Emerging??

Postby guerrierodipace » Wed Feb 29, 2012 10:08 am

the original video comes from here http://www.consoleopen.com/xbox360/xecuter-fusion/
not from TX forum,where some our member tried to post the video but admin deleted....more than one :)
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Re: Xecuter Fusion: A New Kernel Emerging??

Postby S4BRE » Wed Feb 29, 2012 1:39 pm

thanks for the update
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